Weaponizing the Vote | IN PROTEST: Washington, D.C.

A collaborative 4 Volume Virtual Reality Experience made in  by GRX Immersive Labs & Oculus's VR for Good 

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Weaponizing the Vote | IN PROTEST: Washington, D.C.

From the frontlines of resistance, a constellation of Black voices challenges systemic American racism in a new four-volume virtual reality series entitled IN PROTEST: Grassroots Stories from the Front Lines. Each Volume chronicles a different American city, profiling modern activists as they move beyond street protests to confront inequality and injustice in everyday life. These gripping, first-person stories speak to the urgency of the current uprising to inspire a new generation of defiance.

Both battles and victories of the 1960’s are resurfacing today. Activist and educator, Brittany Packnett Cunningham (https://brittanypacknett.com) bridges two generations, ensuring that lessons learned from 1968 remain relevant for today’s generation. Hear how Brittany engages in the power of the vote across historic investments in marginalized communities, advocating for greater voter engagement and against voter suppression. “If our vote didn’t mean anything, they wouldn’t try so hard to keep it from us.” Better education coupled with wise public policy can overcome these obstacles.


Production Credits: 

Executive Producer - Alton Glass
Executive Producer - Amy Seidenwurm
Co-Executive Producer - Dr. Allissa Richardson
Director | Producer - Adam Davis McGee
Creative Producer | Director of Photography - Paris McCoy
Producer - Wesley Jones
Jonathan Williams - VR Camera Operator | Associate Producer
Brandy Zeigler - UPM/Line Producer
Nina King - Asst. Coordinator

Next Episode:

coming soon!
IN PROTEST Virtual Reality Experience EP7 by GRX Immersive & Oculus
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